Goldsmiths, University of London

Course Introduction

This industry facing course has been developed to address the needs of the computer games sector, a continuously growing worldwide market, now larger than the film and music sectors combined. We combine an emphasis on technical skills such as advanced programming, mathematics, AI, and graphics with a solid grounding in IP protection, entrepreneurship, business planning, teamwork and project management. You?ll be given the skills you need to build successful interactive experiences, whether you want to work at a start-up or as part of a large organisation. This course is accredited by Creative Skillset. This course is run by an experienced team of practitioners who have the knowledge and industry contacts to help you succeed in the computer games industry. As well as offering you the chance to do an internship as part of your course, we also host regular speakers and networking sessions.

Duration & Attendance Qualification Tuition fees Fee type
1 year
Full Time
MSc Home Fees
1 year
Full Time
MSc European Fees
1 year
Full Time
MSc Overseas Fees
2 years
Part Time
MSc Home Fees
2 years
Part Time
MSc European Fees
2 years
Part Time
MSc Overseas Fees

Qualifications required:

  • Domestic entry requirements: Students should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in computing, engineering or mathematical sciences, and an interest in - and capability for - working in interdisciplinary contexts. Students might also be considered if they aren?t a graduate or their degree is in an unrelated field, but have relevant commercial experience and can show that they have the ability to work at postgraduate level.
  • International entry requirements: Students need to have an IELTS score of 6.5 with a 6.5 in writing.