Business Computing and Entrepreneurship

Course Introduction

Learn how to design, develop, and deploy software systems for business, whilst also developing skills in enterprise computing, business modelling, and digital entrepreneurship.

This degree provides you with a deep understanding of the concepts and techniques involved in developing and managing businesses in digital domains. You will learn key computing skills such as programming, full-stack web development, and network administration, alongside entrepreneurial skills like statistics, business modelling, project management, marketing, and venture creation.

<b>Design your own digital ventures</b>

The degree is hands on and practical from the start. You will create your own web applications, mobile apps, games, and more. By working on practical projects throughout your degree, you will learn to develop viable business ideas, and build a relevant skillset for your future career. You will also have the option to take an industrial placement year after your second year – an invaluable experience which enhances your career prospects. By the end of your degree, you will have built a portfolio of work to kickstart your career in technology.

<b>Learn business computing skills</b>

We will teach you the skills you need to become a business professional in computing, but you don’t need to know how to code before you start. We begin from the basics and bring you up to a professional level over the course of your degree. You’ll program in multiple languages, use industry-standard tools, learn about web development, databases, and business modelling. You will also develop professional working practices such as design documentation, testing cycles, issue tracking, and version control.

<b>After your degree</b>

This degree prepares you for a wide range of careers in business and technology. Our graduates have gone on to work in areas such as software engineering, advertising, digital advocacy, and e-learning . This course is also a pathway into Masters-level study in a variety of computing disciplines.

Please note the BSc Business Computing and Entrepreneurship only accepts applications for first year entry.

Course Modules

Overview

From the start of your degree, you will be developing your own projects and digital ventures, which will increase in scale and ambition. As your degree progresses, you will personalise your studies by choosing from our wide range of option modules, including mobile development, data mining, user experience design, and machine learning.

You will also learn creative thinking and business techniques by studying topics such as user-centred design and digital venture creation and develop key professional skills such as teamwork, project pitching, and project management.

Whilst studying with us you will also benefit from Goldsmiths Computing Department’s unique approach to teaching computing, informed by our wealth of expertise in the arts, humanities, and social sciences. You will notice this through the engaging and accessible way that we teach programming on core modules, but also through optional topics such as physical computing and virtual reality.

Year 1

First-year modules get you developing real-world software from the very beginning. You will learn technical programming and web development skills while at the same time working in teams to develop complete software products.

You will develop web and mobile apps that fulfil the needs of your target market, ranging from a website for a local business to an iPhone app advertising a fantasy virtual band. You will be encouraged to work independently and think creatively about your target market and how to design software for them.

In the second term, you will undertake the Computing in Business module that focuses both on business and technical aspects of Business Computing by analysing the technologies used, and business theories applied, by successful businesses across the world.

Introduction to Programming

Front End Web

Designing Digital Interactions

How Computers Work

Introduction to Statistics for Business

Perspectives on Capital: Cultural, Social, Financial, Critical

Business Enterprise in the Digital Era

Computing Project 1

Year 2 compulsory modules

Java for Industry

Dynamic Web Applications

Computing Projects 2

Creative and Social Enterprises: Business Models, Value and Planning

You will also take 30 credits of option modules from the available list.

Optional placement year

Our degrees include an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process.

Although we encourage you to take the opportunity of a placement year, you can also complete your degree in a straight three years.

Year 3 (or Year 4 with work placement)

You will complete a project in an area of Business Computing which will be worth 50% of your final mark for the year.

Final Project in Business Computing

Digital Venture Creation

You will also take 45 credits of third-year option credits from a list provided by the department.

Please note that due to staff research commitments not all of these modules may be available every year.

Start Date

27/09/2021

Tuition & Fees

Duration & Attendance Qualification Tuition fees Fee type
Short Course
Part Time
Bachelor of Science (with Honours) - BSc (Hons) Other Fees
3 years
Full Time
Bachelor of Science (with Honours) - BSc (Hons) Other Fees