This MA responds to the pressing need for a high quality postgraduate degree serving the computer games and entertainment industries. The emphasis is on games design, art and animation, and will also develop the fundamentals of computer programming, entrepreneurship/business, and your own practice. You'll also be able to work with industry partners.
The computer games and interactive entertainment business is a fast'growing multi'billion dollar worldwide business, with games platforms from handhelds and mobiles including iPhones, iPads and Android phones, through consoles such as the Playstation 4, Xbox One and Nintento Wii U, to PCs and massively'multiplayer online games involving tens of thousands of people.
This MA will produce graduates who are well'positioned to have a career in this exciting worldwide industry, meeting the strong demand for graduate computer games designers and artists in the UK and abroad. The programme is delivered by a mix of professionals from the games and effects industries and from the research world.
Potential employers include EA, Ubisoft, Sony SCEE, Creative Assembly, Microsoft, Cinesite, Framestore, and many others.
The influence of computer games is spreading to other digital industries, with gamification and games'based learning, social machines and interactive visualisation of scientific and financial data all exploiting techniques from computer games, and all fields where graduates from this MA could make their mark.
We work closely with industry leaders to shape the course content and to offer industry placements at studios including:
' Creative Assembly Sega
' Reflections Ubisoft
' Sony SCEE
' Splash Damage
' Climax Studios
' Hadrian York
The skills you will learn throughout the programme will have a focus on games design, art and animation, in addition to gaining the fundamentals of computer programming, entrepreneurship/business and practice.
You will study the following modules: Games Design and Games Analytics, 3D Virtual Environments and Animation, Business and Practice, Introduction to Modelling and Animation, Advanced Modelling and Animation, History of Computer Games, Art and Animation. You'll also undertake an Industry Placement or Research Project and Dissertation. Industry Seminars Series (shared with the MSc in Computer Games and Entertainment course) with leading speakers from the games and entertainment industry
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- You should have (or expect to be awarded) an undergraduate degree of at least second class standard in a relevant/related subject or equivalent. You might also be considered if you aren’t a graduate or your degree is in an unrelated field, but have relevant experience and can show that you have the ability to work at postgraduate level.
- In some instances we may ask to see a portfolio of your work.
- If English isn’t your first language, you’ll need to meet our English language requirements of IELTS 6.5 with 6.5 in writing.