Queen Mary University of London

Course Introduction

Computer scientists draw on logical and analytical thinking, creativity, design and programming skills to find innovative solutions. Our programme will give you practical skills in software development and interface design, underpinned by a strong grasp of the fundamental principles of IT. We cover programming, software engineering, computer and network design and the theory of computing, as well as multimedia, usability and interaction. You’ll gain practical experience of building computer systems in progressively more demanding contexts, and develop a deep understanding of how to solve problems using modelling and abstraction techniques. With a flexible curriculum, you’re encouraged to pursue your own interests. In the final year, you’ll design an individual project based on your own interests and linked to research areas in the School, such as security, big data, computer gaming, interaction design, machine learning, pervasive computing, theoretical computer science, social network analysis or digital audio.

Course Modules

Year 1

Automata and Formal Languages

Computer Systems and Networks

Fundamentals of Web Technology

Information Systems Analysis

Logic and Discrete Structures

Object Oriented Programming

Procedural Programming

Professional and Research Practice

Skills for Electronic Engineering and Computer Science

Start Date:


Duration & Attendance Qualification Tuition fees Fee type
4 years
Bachelor of Science (with Honours) - BSc (Hons) £9,250 Home Fees
4 years
Bachelor of Science (with Honours) - BSc (Hons) £9,250 European Fees