Kingston University London

Course Introduction

**Reasons to choose Kingston**

– In our inKUbator, you can learn directly from the industry. Speakers have been from Sony, Splash Damage, Aardvark Swift, Interactive Selection, CryTek and Unity.

– Kingston University is an educational partner of Sony through PlayStation First. You’ll have the opportunity to develop games for the PlayStation 4.

– Our games programming course received more than 92 per cent overall student satisfaction (National Student Survey 2018)."

**About this course**

On this course, you’ll gain specialist skills for a career in the games industry. You’ll use the C++ and C# programming languages, use game engines, such as Unity and Unreal and develop games for PC, mobile, tablet and the Sony PlayStation 4. You‘ll learn how to incorporate artificial intelligence (AI) for realtime strategy, racer and first person games as well as for more serious and educational games.

You’ll also study the computer science which underpins programming. This includes requirements analysis and design, mathematics, physics, computer architecture, operating systems, parallel processing and network communications. As part of the course, you’ll create a portfolio, a

showcase of your work you can show potential employers.

Course Modules

Please note that this is an indicative list of modules and is not intended as a definitive list.

Year 0 - Foundation year core modules : CX3005 - Computer programming, SX3006 - Mathematics For Science, SX3001 - Scientific Investigation & Skills.

Year 0 - Foundation year optional modules: SX3003 - Chemistry, CX300 - Technical Investigation & Skills, CX3002 - Mathematics for Computing, CX3003 - Mathematics, CX3004 - Computer Systems, SX3007 - Environment Science & Geography, SX3005 - Sport Science.

Year 1 modules:

CI4105 - Programming 1 - Thinking Like a Programmer, CI4500 - Game Science, CI4515 - Games Programming, CI4305 - Requirements Analysis and Design, CI5250 - Computing Systems, CI5525 - 3D Graphics Programming and Artificial Intelligence, CI5515 - Professional Game Development Environments.

Year 2 modules:

CI5320 - Database-Driven Application Development, CI5330 - User Centered Design, CI5001 - Digital Motion Graphics and Compositing, CI5002 - Multimedia Design and Authoring, CI5012 - Introductory Digital media and Computer Generated Imagery.

Year 3 core modules: CI6535 - Game and Media Creation Processes, CI6515 - Multiplayer and Game Console Programming, CI6100 - Individual Project.

Year 3 optional modules: CI6013 - Modelling and Animation, CI6315 - User Experience Design Thinking, CI6320 - Advanced Data Modelling, CI6330 - Mobile Application Development, CI6415 - Digital Entrepreneurship, CI6125 - Software Development Practice.

Start Date:


Duration & Attendance Qualification Tuition fees Fee type
4 years
Full Time
Bachelor of Science (with Honours) - BSc (Hons) £9,250 Home Fees
4 years
Full Time
Bachelor of Science (with Honours) - BSc (Hons) £9,250 European Fees