Whether it’s the fun of Super Mario or the horror of Resident Evil that consumes you, this is your chance to convert your passion for playing games into knowledge about how to create and design them.
You’ll get the most out of our course if you come with an interest in all kinds of games – board, card and pen-and-paper - not just digital ones. You’ll be amazed what you can learn from games like Munchkin or Dungeons and Dragons.
We run two games courses at UEL, subtly different but both sharing the same focus on designing games and game play.
“Frankly, there are no other courses similar,” says Senior Lecturer David Dorrington. “We’re not a computing course nor an arts course. We’re about designing experiences of play, designing emotional experiences, allowing students to develop a skill set so they can develop a game from scratch.”
Our course will equip you, like many of our successful graduates, for a role in the expanding games industry.
By the end of your course, you should be playing a game you designed yourself – and hopefully following in the footsteps of the many UEL graduates now making their mark in the games industry.
Year1:Digital Content Design (core)
Introduction to Gameplay Development (core)
Games Design (core)
Games Programming 1 (core)
Year 2 :
Professional Practice (core)
Digital Media Research Methods and Concepts (core)
Gameplay Events and Level Design (core)
Games Programming 2 (core)
Games Studio (core)
Targeted Games Design (core)
Dynamic Gameplay (core
|Duration & Attendance||Qualification||Tuition fees||Fee type|
|Bachelor of Science (with Honours) - BSc (Hons)||£9,250||European Fees|
|Bachelor of Science (with Honours) - BSc (Hons)||£9,250||Home Fees|
|Bachelor of Science (with Honours) - BSc (Hons)||£12,100||Overseas Fees|