London Metropolitan University

Course Introduction

**Why study this course?**

The Design Studio Practice BA explores the rich cross-disciplinary territory where design encompasses art, product design, installation, interior design, visual communication and other fields of creative practice in material culture that engage with the making of artefacts. The course is intended for those who are passionate about design, but who don't want to be narrowly identified as a product designer, fine artist or graphic designer. It's ideal for anyone craving the freedom to test and explore the diverse ways of fulfilling a brief, solving a problem or proposing a new typology.

**More about this course**

The course takes inspiration from contemporary practice in design studios (such as Droog, Martino Gamper, Jongeriuslab, Tord Boontje and Glithero) that design and make a wide range of objects and processes, often collaboratively, but always without accepting constraints as to what is expected as a result. Experimentation, discovery, testing and production of innovative outcomes are expected, but how – in what material, through which process, by what sort of designed outcome – is not prescribed.

In this course, you'll develop and apply your own model of design research and enquiry, process-driven experimentation and development, and rigorous testing and proving. Through collaboration with working designers and design studios, you'll discover your own individual design interests, principles and methods of practice.

The course draws not only on the wide-ranging and deep expertise of staff, but also their close-knit and long-standing relationships with industry professionals who bring real-world understanding of the opportunities available across a range of design practices. You'll work on a series of projects alongside high-profile design practitioners, giving you an unparalleled insight into how they work and achieve success. The University has extensive industry-standard workshops and technical support, with a broad spectrum of materials and processes available for exploration.

In your first year, you’ll conduct a wide range of experimental projects in order to discover a personal method of research, design, development and production, leading to self-initiated project briefs. In your second and third years, you'll join a series of curated projects led by designers and design studios, allowing you to broaden your experience of current practice. There'll be opportunities to visit studios, workshops, factories and galleries, and visiting speakers, designers, companies and curators, ensuring you're fully aware of the expectations and constraints of design studio practice.

Course Modules

Example Year 1 (Level 4) modules include:

3D Visual Research and Communication

3D Design Principles

Critical and Contextual Studies 1

Workshop Practice

Example Year 2 (Level 5) modules include:

Making Matters

3D Design

Critical and Contextual Studies 2

Design Resolution

Example Year 3 (Level 6) modules include:

Major Project Realisation: Studio Practice

3D Project and Design Development


Exhibition Practice

Start Date:


Duration & Attendance Qualification Tuition fees Fee type
3 years
Full Time
Bachelor of Arts (with Honours) - BA (Hons) £9,250 European Fees
3 years
Full Time
Bachelor of Arts (with Honours) - BA (Hons) £9,250 Home Fees
3 years
Full Time
Bachelor of Arts (with Honours) - BA (Hons) £14,000 Overseas Fees
6 years
Part Time Day
Bachelor of Arts (with Honours) - BA (Hons) £2,310 European Fees
6 years
Part Time Day
Bachelor of Arts (with Honours) - BA (Hons) £2,310 Home Fees
6 years
Part Time Day
Bachelor of Arts (with Honours) - BA (Hons) £3,175 Overseas Fees