The video game industry is a vastly growing sector in both the UK and worldwide and the need for highly skilled and educated individuals is in high demand across the globe. With Brunel’s Digital Games Theory and Design MA programme, individuals will engage in, and experiment with, practical game design focussing on the process of devising the gameplay experience itself, including (but not limited to) the creation of rules, gameplay mechanics, narrative, world design and user experience, among many other aspects that make up the art of game design.
Coupled with a theoretical underpinning that focuses on the formal characteristics of games and analysis as well as the social and cultural contexts that shape the development of games, players, and society, this exciting programme offers students the opportunity to develop a range of skills that are required for success in today’s competitive job market.
Our programme is staffed with seasoned games designers and internationally published scholars who bring with them an extensive understanding of the nature of the video game industry, the importance of networks and the need for scholarly engagement in order to create innovative games for the future.
Students will engage in, and experiment with, practical games creation, with workshops led by designers working in the industry, as well as explore a range of theories and concepts with which to analyse the values of games, play and pleasure.
This programme offers a unique focus on practical games design, informed by theory that is not offered by any other university. It is not a software or graphics training programme.
We have a team of experienced games researchers teaching on the programme, some of whom have played a pioneering role in making game studies a new academic discipline.
<b>Modules include:</b> <p> Game design 1; <p> Critical approaches; <p> Game design 2; <p> Socio'cultural contexts; <p> Final project, Dissertation in Digital Games Design: Theory and Design. <p> <i> For more information please visit our website. </i>
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- A UK first or second class (2.2) Honours degree or equivalent internationally recognised qualification in arts; humanities; social sciences; multimedia; computing or electrical engineering.
- Other subjects and qualifications with relevant games industry experience will be assessed on an individual basis by the Admissions Tutor. Applicants may be invited to an interview.
- Entry criteria are subject to change. English language requirements: IELTS: 7 (min 6 in all areas); Pearson: 64 (51 in all subscores); BrunELT: 70 per cent (min 60 per cent in all areas).