London Metropolitan University

Course Introduction

This creative and technical degree features exciting opportunities for teamwork with games art and 3D modellers, as well as internships with Gamelab and other projects for real clients. We encourage you to enter competitions, take part in public gaming events and get involved in our annual showcase for industry, so you have the opportunity to produce a great portfolio when you graduate. Added value: The course opens up many employment prospects in gaming and entertainment development, as well as in traditional and new high technology companies in the public and private sectors.

Course Modules

Year 1 topics include: game design; game portfolio 1; logic and mathematical techniques; computer hardware and software architecture. Year 2 topics include: C++ programming; digital toy design; game portfolio 2; graphics and imaging; C++ programming for games. Year 3 topics include: project; long work related learning; prototype development; artificial intelligence; artificial intelligence for games.

Duration & Attendance Qualification Tuition fees
3 years
Full Time
BSc (Hons)
4 years
Part Time
BSc (Hons)

Qualifications required:

  • International Baccalaureate 28
  • Tariff 96
  • Course specific
  • GCE AS-level
  • BTEC National Certificate (12 units) DD
  • BTEC National Diploma MMM
  • SQA Higher
  • GCE A-level
  • SQA Advanced Higher
  • GCSE/SQA Standard Grade
  • OCR National Certificate (6 Units)
  • OCR National Diploma (12 Units) D
  • OCR National Extended Diploma (18 Units)