This programme is designed to allow students to develop a distinctively computational fine arts practice. This will include technical skills enabling students to programme software that fulfills creative aims that are informed by a critical awareness of contemporary art.
The programme has 3 components: Core technical computing, with a particular focus on audio visual technology. This will be taught in the Department of Computing; Critical studies of contemporary art. This will be taught in the Department of Art; Computational arts practice. This will combine technical and creative skills and will be taught by practicing computational artists in the Department of Computing; A key element of this programme is that it integrates technical programming skills, theoretical and historical conceptions of art into a distinctively computational arts practice.
|Duration & Attendance||Qualification||Tuition fees|
- GCE A-level ABB