This course provides opportunities for students with a background in arts, media or software design and engineering to work together to explore, experiment with, and create the technologies of the future. Students can explore 7 key technology strands: Film and video; music, radio, design; mobile apps; haptics and interactive design; locative and media; games; social media. The course emphasises practice based, collaborative project work that underscores the opportunities for exploiting the creative possibilities of technological convergence. Whether that is composing music on a laptop or a mobile device, creating new possibilities for human interaction through social media, developing immersive environments or inventing new toolboxes for data visualisation.
Modules include: working with the creative industries; collaborative projects and creative technical practice.
Course Additional Entry
A good Honours degree, or equivalent qualification, in an appropriate subject. Candidates with other relevant qualifications and individuals with a minimum of 3 years work experience are also considered. Those without formal qualifications need to demonstrate relevant work experience and the ability to study at postgraduate level. Applicants must have competence in English language and we normally require grade C GCSE or an equivalent qualification. The most common English language requirements for international students are IELTS 6.5 (with minimum 6.0 in all 4 components) or TOEFL internet based 87 (with at least 21 in listening and writing, 22 in speaking and 23 in reading).
|Duration & Attendance||Qualification||Tuition fees|
|MA (Postgraduate)||£12,000 Academic year. First year overseas fees|
|MA (Postgraduate)||£8,000 Academic year. First year home fees|