University of the Arts London

Course Introduction

Build. Test. Play. BA (Hons) Games Design gives you the opportunity to take the software tools of games design and create new gaming experiences. From story'boarded concepts to playable prototypes to user testing and evaluation, you'll design the code as well as the visual feedback systems so you're ready to join the industry and develop new games from scratch. This course is taught at London College of Communication, at Elephant and Castle.

Course Modules

Year 1: Defines computer games, their history and the subjective nature of play; introduces practical game design theories and how it effects the design of game hooks and features; develops an awareness of design documents used to communicate game concepts; develops the scripting skills needed to implement design documents and build game prototypes; introduces 3'dimensional modelling, and how to construct and texture game elements. Year 2: Explores the importance of characters and game environments to aid immersion and enrich the player experience; examines the importance of genres in specifying potential target audiences; introduces the integrated development environment: the use of the content pipeline to import graphical images and 3'dimensional models, and testing and evaluating concepts; builds on existing 3'dimensional knowledge by introducing rigging, and the preparation and creation of animation and the use within a games engine. Year 3: The final year gives students the opportunity to specialise in an area of games design in which they are particularly interested; it supports the acquisition of specialist knowledge for their major project dissertation; it aids in the development and specialist skills for major project practical via personal study and supervision.

Duration & Attendance Qualification Tuition fees
3 years
Full Time
BA (Hons) £17,230  Academic year. First year overseas fees
3 years
Full Time
BA (Hons) £9,000  Academic year. First year home fees