This programme explores new roles, contexts and approaches for interaction design in relation to the social, cultural and ethical impact of existing and emerging technologies;projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures both positive and negative; students work closely with people outside the college, designing for the complex, troubled people we are, rather than the easily satisfied consumers and users we are supposed to be; project outcomes are expressed through a variety of media including prototypes, performance, video and photography.
Modules include: critical and historical studies; workshops; projects.
Course Additional Entry
Applicants should have: a degree in art, design or a discipline relevant to interaction design (equivalent professional experience may be counted instead of a degree); be highly committed to playing a significant and meaningful role in the shaping of our technological future; present an excellent design portfolio, have an interest in emerging technology and its impact on everyday life, and show examples of design projects with an interaction design focus. Applicants from a non'art and design background must have extensive experience in industry or a relevant discipline and demonstrate a keen interest in art and design. Applicants do not need to have experience working with electronics or software but should have a good range of computer skills and excel in at least one area (e.g. graphics, three'dimensional modelling, animation, programming, video).
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