This course is designed for future computer scientists who wish to learn about the development of computer games from a technical (rather than artistic) angle. Having an enthusiasm for playing computer games is a good start but you will need to want to find out what is involved in coding and creating a game.
Year 1: Programming essentials; it toolbox; business organisation and practice; systems analysis and design; programming applications; information and communication technology; technology and change; group design workshop. Year 2: Advanced programming concepts; systems analysis and design; database systems; network communications; group design workshop; operating systems; strategy and intelligent games; computer games development. Year 3: Advanced games programming; games production; optional modules: mobile technology; computer graphics; image processing; virtual reality.
|Duration & Attendance||Qualification||Tuition fees|
- Tariff 112-112
- International Baccalaureate 25
- GCE AS-level
- BTEC National Certificate (12 units)
- BTEC National Diploma
- GCE A-level
- SQA Higher
- GCSE/SQA Standard Grade
- BTEC National Award
Key Course Information
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- The course is well organised and is running smoothly 64%
- I have been able to access general IT resources when I needed to 84%
- The library resources and services are good enough for my needs 85%
|Studying and working||3|
Total Written: 21%
Total Coursework: 79%